Defenders 030: Beastmaster
December 21, 2011
I think I screwed up. I thought BM won the vote, but I think I was looking at the old Lina thread. Oh well. Beastmaster today, Sand King tomorrow. I wouldn’t want BlackMoomba to bite me in the face. Guest post today by my boy, Player 13.
- Adam C. Beamish
Hey it’s Player 13 here.
I’m a friend of Adam’s, your worse-than-average Dota pub player, and someone who has an opinion I consider valuable to myself (but probably not to very many other people). I’ll be jumping in to do a few guest posts for Mr. Beamish every now and then, to give him time to focus on his craft and providing us with elegant Dota2 wallpapers.
Micro is something I hate. Hate. And Beamish does too…
Like many of the pub scrubs out there, the reason I play Dota is because I failed at regular WC3 ladder. So I tucked my tail and switched to this Bnet custom game that let me get away with just controlling one unit.
Or so I thought.
Naturally, in a pool of so many heroes, there will be some designed with additional unit control as part of their concept. These are some of the best heroes in the game because they give the player a numbers advantage in a game all about the numbers. They might deal damage, sponge damage, act as mobile wards, or even stun or slow. As long as you can micro them, having another body on the battlefield is a big deal.
Heroes like Chen, Enchantress, Syllabear, Beastmaster (who is, of course, today’s pic), Enigma, Furion, etc, all see a decent amount of competitive play partly because they have that extra unit advantage, on top of their other strengths. And of course, competitive play is where you’ll see some of the best micro in this game.
I remember during the International, when Puppey from NaVi blocked off a few of the Ehome players chasing him, using the neutrals he Persuaded and some skilled tree juking. He lived. I squealed. It was awesome.
When Beastmaster first came out, pubs turned off by the extra pig and hawk opted for stats instead. “More mana for axes”, they’d say. But even though I can relate to it being daunting, I do recognize good micro is a boon to you and your team and I think its worth practising, even if it is a little complicated.
What about you? Do you have trouble with micro? What’s the best or worst you’ve done with Beast Master?