Defenders 030: Beastmaster

December 21, 2011


I think I screwed up.  I thought BM won the vote, but I think I was looking at the old Lina thread.  Oh well.  Beastmaster today, Sand King tomorrow.  I wouldn’t want BlackMoomba to bite me in the face.  Guest post today by my boy, Player 13.

- Adam C. Beamish

Hey it’s Player 13 here.

I’m a friend of Adam’s, your worse-than-average Dota pub player, and someone who has an opinion I consider valuable to myself (but probably not to very many other people). I’ll be jumping in to do a few guest posts for Mr. Beamish every now and then, to give him time to focus on his craft and providing us with elegant Dota2 wallpapers.

Micro is something I hate. Hate. And Beamish does too…

Like many of the pub scrubs out there, the reason I play Dota is because I failed at regular WC3 ladder. So I tucked my tail and switched to this Bnet custom game that let me get away with just controlling one unit.

Or so I thought.

Naturally, in a pool of so many heroes, there will be some designed with additional unit control as part of their concept. These are some of the best heroes in the game because they give the player a numbers advantage in a game all about the numbers. They might deal damage, sponge damage, act as mobile wards, or even stun or slow. As long as you can micro them, having another body on the battlefield is a big deal.

Heroes like Chen, Enchantress, Syllabear, Beastmaster (who is, of course, today’s pic), Enigma, Furion, etc, all see a decent amount of competitive play partly because they have that extra unit advantage, on top of their other strengths. And of course, competitive play is where you’ll see some of the best micro in this game.

I remember during the International, when Puppey from NaVi blocked off a few of the Ehome players chasing him, using the neutrals he Persuaded and some skilled tree juking. He lived. I squealed. It was awesome.

When Beastmaster first came out, pubs turned off by the extra pig and hawk opted for stats instead. “More mana for axes”, they’d say. But even though I can relate to it being daunting, I do recognize good micro is a boon to you and your team and I think its worth practising, even if it is a little complicated.

What about you? Do you have trouble with micro? What’s the best or worst you’ve done with Beast Master?

Wallpaper.  1920×1080.


  1. December 21, 2011 at 3:09 pm
    Adam says:

    I really do hate micro, but by god do I respect it. My friend Nick played a dirty BM…

    He also had the worst temper and would ragequit, getting me banned when I !vouched for him.

  2. December 21, 2011 at 5:21 pm
    Hunter says:

    Been reading these for awhile. Very interesting and I love the pictures ,but I must say this article was lacking something very important. The fact that you were talking about micro and forgot to mention Meepo(Geomancer)! What has this world come to *shudder*

  3. December 21, 2011 at 6:14 pm
    Milnehouse says:

    Mmm, I remember watching some nice jungle BM vids, like this:

    Jugling was my fave strat. Get 2 solo lanes while one guy farms the neutrals. So great.

  4. December 22, 2011 at 7:05 am
    Player13 says:

    Holy Shit Milnehouse, that vid’s pulling technique was masterful.

    Would be nuts in pubs when people didn’t ward or check camps, esp back in those days. Quite unfortunate the map changed — probably to nerf that kind of thing since its not possible at Radiant neutral jungle.

    Finally found that awesome Rexxar piggy I saw in a Wodota vid a few weeks ago:

  5. January 16, 2012 at 1:02 pm
    SuperSheep says:

    I quite like micromanaging units. It isn’t actually as hard as it looks, especially in beastmaster’s case. I’m surprised more people don’t make an effort to improve on their micromanagement skills, even at mediocre levels it can be a huge boon to your dota success…

    Anyways, to make this post interesting I present you all with a clip of a friend of mine (he is aptly referred to as “Meepwn”) playing Meepo.

    The results…. well see for yourself.

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