Defenders 036: Venomancer
January 5, 2012
I hope you’re happy, ArcticVanguard. Venomancer took me longer than any other defender to date. For some reason I had a really hard time with this one. What do you think?
Don’t forget to visit r/Dota2 to vote for tomorrow’s hero. For those of you wanting PNGs, I’ve included them waaaay down at the bottom of the post. Now, let Player13 rap for a bit…
Long ago, when the Dota-Allstars site was still alive, I lived and breathed Hero Suggestions.
We’d vote on each other’s designs in the forums hoping, that with enough support, they’d be moved to the showcase subforum. From there, we’d pray for Guinsoo, or later Icefrog, to part the skies and select our creation to join the battlefield. It was a futile effort for the most of us, but some were lucky; Jakiro and Obsidian Destroyer actually have their roots there. It was upsetting to be passed over, but it gave me a chance to learn the basics of judging good and bad hero design.
Now, from a design standpoint, I’ve always thought Venomancer’s concept was pretty unique.
At a time when Agility heroes were synonymous with attack damage, he was one that relied a lot on DoTs and magic. And for the longest time, he was one of only 3 non-int heroes to have an ulti upgradable with an Aghanim’s Scepter, pre-Icefrog. Admittedly, back then it was a little weird because the old recipe called for a Mystic Staff. What’s he to do with +27 int? It was a good thing Ice changed that.
He’s also the first hero in Dota to have a unit model with origins outside of Warcraft lore. I’m sure you Starcraft guys recognize that the original Venomancer is a Hydralisk. The only other 2 special models are custom made: Enigma (which is WoW based) and Ancient Apparition. The Venomancer model, on the other hand, was officially included in the map editor by Blizzard.
In the old Suggestion forums, there always used to be someone trying to promote including the Terran Marine or the Fel Orc Marine in Dota, two other models that were also available in the World Editor. Many believed that machine guns and flamethrowers had no place in a fantasy type game, to which some countered that the Veno model, which had already been implemented, came from StarCraft. Certainly that was a bit of a stretch…
Now that the graphical limitations have been ripped off, do you think there’s room for hi-tech heroes and abilities in Dota2? Will we ever see robots, cyborgs, or space marines? What about characters from cross title games? Would you want to see Kardel Sharpeye go up against the Sniper from TF2? What about Chell vs Pit Lord in a portal duel?
PNG Versions: Wallpaper / Square