Defenders 046: Crystal Maiden
February 4, 2012
Rylai Crestfall, the Crystal Maiden for whighamz. Are you satisified? This suggestion got the highest number of upvotes I’ve seen, which I’m going to attribute to the fact that people are running out of options.
I mentioned in my post for Silencer that I’m nearing the end of this journey. Or at least that I’m getting close to being caught up with Valve. But that got me thinking about the number of heroes in the game.
There’s 108, including the heroes that were added in the last update. But, at what point do we have too many heroes?
Certainly the sheer number of heroes is part of the challenge that face newcomers when they start playing Dota. The same can be said for items. Granted, no one is really expected to know all the heroes right out of the gate; knowing how 20 or so of the most common picks work is usually enough. Even still, it’s a pretty huge knowledge set, and that’s too high a barrier of entry to some people.
You also run into a sort of quality control problem when you start getting too many heroes. When you have over a hundred heroes, there’s bound to be some that are more powerful than others. We see it already, especially in the competitive circuit. There are heroes that just never get picked in professional play because they’re, well, bad. Or rather, there are other heroes that do better jobs at filling their roles. Even in casual play, there are heroes that are picked much less frequently than average. What’s the point of having 100+ heroes if some of them are almost never played. Sometimes it’s probably wiser to rebalance an old hero than to create something new.
Most of us can probably agree that there is some limit to the number of heroes that should be in the game. Where do you think they should draw the line?
PNGs. Square / Wallpaper